Bormar: Difference between revisions

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Bormar is a [[Dwarves|Dwarven]] nation of skilled craftsmen, rich nobles, hard workers, endless trade, thriving industry, and immeasurable wealth. It is a culture that strives for excellence in one's pursuits, particularly those which result in great monetary reward as it is wealth and ability that confers power in Bormar.
 
While neighboring nations scoff at the mountain realm, calling it corrupt and other less-polite terms, they do so in private, for it is unwise to risk the ire of the Dwarves of the Mar Mountains. All of the world’s wealth passes through its sundry holdings at one point or another, and it is nearly impossible to avoid its might and influence. For this is Bormar, the epicenter of civilization; the beating heart of the world; the incomparable nation of the Dwarven people.
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== Government ==
In its earliest days, the communities that would eventually form the nation of Bormar were led by their elders, known in Old Dwarven as yankad (/''yon-cod''/). These Dwarves of wisdom once held the respect of all, with entire holds deferring to their sage advice. This archaic institution has long been replaced by Bormar’s current [[Government of Bormar|system of governance–thegovernance]]–the Lords and Ladies of Bormar, particularly those within the First House.
 
To the Dwarves of Bormar, wealth is a sign of ability, a measure used to compare one Dwarf to another in simple terms. It is in this spirit that a Dwarf ascends to nobility, for what makes a noble of Bormar is not their heritage or bloodline, but instead their ability to acquire and produce wealth. While Lords and Ladies are chosen from the wealthiest Dwarf in their community, the First Lords and Ladies of the First House are the wealthiest Dwarves in the entire nation.