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= Military =
Every holding has, to a lesser or greater size, its own militia, called [[molir]] (pronounced mow-leer) in Dwarven. These militias are under the command (and financing) of the holding's Lord or Lady, and are local dwarves-at-arms and volunteers who undergo training to defend their holding in times of necessity. In the modern day, though, those times of necessity essentially never come. In most holdings, the militia is synonymous with law enforcement, watching for thieves, guarding prisons and investigating crimes. The few holdings that make active use of their militia in a martial context lie on the very far edges of Bormar, where, on the rare occasion, a raiding party is bold enough to attempt to sack a Bormar settlement.
 
= Religion =