Zietal Mar: Difference between revisions

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== Location ==
Zietal Mar was established within the rough middle of the forest area of the island, in the shadow of Greencrown Peak;, the tallest mountain on the island.
 
== Appearance ==
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== Government and Politics ==
=== Early Days ===
In the first few weeks of the Outpost's existence, where most living spaces were still tents, Zietal Mar lacked any government, leader figure or law enforcement. Over time it was deemed that a leader should be elected, with Zietal Mar’s “Lonelone Priest”priest '''Sigmarr Thoruva''' initiating the proceedings. The election resulted in the declaration of '''Kadol Ubbul''', to the position of Overseer.
 
The Overseer would be supported by a Lower Chamber made up of a leader of the Outpost’s industrial matters, religious pursuits, and a third position by the election’s runner-up to act as a check on the Overseer’s power.
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=== Kadol Ubbul's Overseership ===
Having taken leadership at the very beginning of the Outpost's founding, there was not much Kadol was able to concretely establish in law or deed. He aided the local smiths in setting up a Guild and began discussions with '''Khestor Thirdulin''' to form an Outpost molir for protection and law enforcement. With the Outpost developing quickly, Kadol stepped down from his position, no longer believing that he was the right dwarf to lead.
With the Outpost developing quickly, Kadol stepped down from his position, no longer believing that he was the right dwarf to lead.
 
==== The Lower Chamber under Overseer Ubbul ====
Industrial Matters - '''Lokro Surjah'''
 
Religious Pursuits - '''Sigmarr Thoruva'''
 
Runner-Up - '''Ogrona Frontik'''
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=== Ogrona Frontik's Overseership ===
Overseer Frontik took the reins of outpost leadership straight after Kadol’s resignation, having put herself forward for the purpose in an Outpost meeting. From the beginning, it was agreed that this was only a temporary government in place only until an election could be organized.
 
While there was some debate over Ogrona’s intentions, a new election was indeed held several weeks later, with the only candidates being Ogrona Frontik and Khestor Thirdulin.
While there was some debate over Ogrona’s intentions, a new election was indeed held several weeks later, with the only candidates being Ogrona Frontik and Khestor Thirdulin. The election closed with Khestor securing a landslide majority.
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=== Khestor Thirdulin’s Governorship ===
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==== The Consuls under Governor Khestor ====
Consul of the Public Affairs Office - '''Ogrona Frontik''', later '''Gib Andosk'''
 
Consul of the Tributary Office - '''Ilzar Goldspit'''
 
Consul of the Molir - '''Gramsik Lerch'''
 
==== Notable Policies ====
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Due to its far-flung status and tenuous hold on the island, Bormar belnings were never issues to the Outpost, and the Dwarves of Zietal Mar were allowed to create their own coinage. The first bank of Zietal Mar, built and run by '''Moddoh Surjah''', utilised a simple currency of stamped gold nuggets, laconically labelled 'Banker Coins'.
 
Despite its simplicity, the coinage quickly gained a small hold, with traders and shopkeepers using it as their go-to currency. Unfortunately, with not too many services available and a glut of gold ore within the mines, the currency had few uses.Plans to re-make the currency were made, with some agreements about the new names of the coins. Sadly the new currency never got past the planning stages.
 
Plans to re-make the currency were made, with some agreements about the new names of the coins. A new bank was made within [[Fort Thidir|'''Fort Thidir''']], but unfortunately the new currency never got past the planning stages.
 
== Religion ==
The Outpost itself did not hold any specific beliefs, other than maintaining its own '''[[Deeptunnel]]'''deeptunnel.
 
Strangely, Zietal Mar was home to a single 'priest' who devoted himself primarily to theThe [[Loving God|'''Loving God''']]. This priest, '''Sigmarr Thoruva''', was usually around for ceremonial events and other gatherings, but more often than not kept to himself in a large statue of the Loving God, that he had carved himself.
 
== Notable Locations ==
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* External Lava pools to push attackers into.
* Pathway flooding to slow the progression of attackers.
 
=== The Cuckoo ===
The Cuckoo was a top-of-the-line ship built in Bormar and initially commanded by Captain Ivar. The vessel was initially sent to deliver resources to Zietal Mar but was rocked by bad weather and storms. Supplies were lost, sickness had spread and three Dwarves were put down due to a minor mutiny.
 
As they arrived to the archipelago, the ship was ambushed by '''[[Grol]]''' mercenaries. The ship was left in ruins as it finally entered the bay between the Red Hills and the Green Forest, close to the Zietal Mar. Farmir was the sole survivor of the massacre and ended up holing himself into a small house in Zietal Mar.
 
Once the ship was liberated of Grol occupation by Marshal Khestor and the Zietal Mar, it underwent multiple repair efforts until eventually having been speedily restored to an operation state. This was done out of the rightful fear that the Dwarves may need to flee the Outpost due to the wrath of '''Lord Voman Stoutheart'''. The Cuckoo played a vital role in the '''[[The Fate Of Zietal Mar|last days]]''' of Zietal Mar.
 
== Timeline ==