Zietal Mar: Difference between revisions

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Added "statue of the loving god" section cuz its pretty noteworthy imo
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(Added "statue of the loving god" section cuz its pretty noteworthy imo)
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In its earliest iteration, Zietal Mar was little more than a handful of tents with some camp fires dotted around. As more Dwarves arrived, it quickly turned into a well-built and relatively organised settlement. Wood from the nearby forest and stone from the Greencrown Peak were the predominant building materials of the workshops and houses.
 
Later on, the Outpost would come to be surrounded by a large stone wall anddesigned theby so-calledlocal smith, 'Upper''Tobias HoldingAetos'''. would beAn established"Upper -Holding" houseswould duglater intobe the mountainsideestablished, with stairsits andhouses walkwaysdug dottingstraight into the faceside of theGreencrown Peak.
 
== Government and Politics ==
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Once the ship was liberated of Grol occupation by Marshal Khestor and the Zietal Mar, it underwent multiple repair efforts until eventually having been speedily restored to an operation state. This was done out of the rightful fear that the Dwarves may need to flee the Outpost due to the wrath of '''Lord Voman Stoutheart'''. ''The Cuckoo'' played a vital role in the '''[[The Fate Of Zietal Mar|last days]]''' of Zietal Mar.
 
=== The Statue of the Loving God ===
While Zietal Mar was no more or less religious than any other part of Bormar, there was one resident who was a keen follow of the Loving God. Sigmarr Thoruva was his name, and his greatest contribution to both his god and his Outpost was a truly massive statue that dominated the landscape. The priest also lived inside the statue, and did so until its departure. It is unknown if the great statue survived Zietal Mar's fall.
 
== Timeline ==