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|Status= Abandoned and overrun by Grol
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A small Outpost, established on a strange island many weeks travel from [[Bormar]]. Financed by Lord Voman Stoutheart, the objective of the Outpost was to, first and foremost, seek any clues as to the whereabouts of the legendary
Zietal Mar was established within the rough middle of the forest area of the island, in the shadow of Greencrown Peak, the tallest mountain on the island.
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In its earliest iteration, Zietal Mar was little more than a handful of tents with some camp fires dotted around. As more Dwarves arrived, it quickly turned into a well-built and relatively organised settlement. Wood from the nearby forest and stone from the Greencrown Peak were the predominant building materials of the workshops and houses.
Later on, the Outpost would come to be surrounded by a large stone wall designed by local smith,
== Government and Politics ==
=== Early Days ===
In the first few weeks of the Outpost's existence, where most living spaces were still tents, Zietal Mar lacked any government, leader figure or law enforcement. Over time it was deemed that a leader should be elected, with Zietal Mar’s lone priest
The Overseer would be supported by a Lower Chamber made up of a leader of the Outpost’s industrial matters, religious pursuits, and a third position by the election’s runner-up to act as a check on the Overseer’s power.
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=== Kadol Ubbul's Overseership ===
Having taken leadership at the very beginning of the Outpost's founding, there was not much Kadol was able to concretely establish in law or deed. He aided the local smiths in setting up a Guild and began discussions with
==== The Lower Chamber under Overseer Ubbul ====
Industrial Matters -
Religious Pursuits -
Runner-Up -
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=== Ogrona Frontik's Overseership ===
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==== The Consuls under Governor Khestor ====
Consul of the Public Affairs Office -
Consul of the Tributary Office -
Consul of the Molir -
==== Notable Policies ====
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=== Local Currency ===
Due to its far-flung status and tenuous hold on the island, Bormar belnings were never issues to the Outpost, and the Dwarves of Zietal Mar were allowed to create their own coinage. The first bank of Zietal Mar, built and run by
Despite its simplicity, the coinage quickly gained a small hold, with traders and shopkeepers using it as their go-to currency. Unfortunately, with not too many services available and a glut of gold ore within the mines, the currency had few uses.Plans to re-make the currency were made, with some agreements about the new names of the coins. Sadly the new currency never got past the planning stages.
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== Notable Locations ==
=== Fort Thidir ===
Fort Thidir was the stronghold of Zietal Mar, located in the area known as the "Upper Holding". The fort was designed to act as a final line of defence for the Outpost and is a central hub of its government. Its initial construction was commissioned by
[[File:Fort Thidir.png|thumb|Fort Thidir and the Zietal Mar molir.|alt=|310x310px]]
Fort Thidir had the following features:
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As they arrived to the archipelago, the ship was ambushed by '''[[Grol]]''' mercenaries. The ship was left in ruins as it finally entered the bay between the Red Hills and the Green Forest, close to the Zietal Mar. Farmir was the sole survivor of the massacre and ended up holing himself into a small house in Zietal Mar.
Once the ship was liberated of Grol occupation by Marshal Khestor and the Zietal Mar, it underwent multiple repair efforts until eventually having been speedily restored to an operation state. [[File:TheLovingGodStatue.png|thumb|The statue of the Loving God towering over the forest surrounding Zietal Mar|alt=|310x310px]]This was done out of the rightful fear that the Dwarves may need to flee the Outpost due to the wrath of
=== The Statue of the Loving God ===
While Zietal Mar was no more or less religious than any other part of Bormar, there was one resident who was a keen follow of the Loving God, Sigmarr Thoruva. This lone priest's greatest contribution to both his god and his Outpost was a truly massive statue that dominated the landscape. The priest also lived inside the statue, and did so until its departure. It is unknown if the great statue survived Zietal Mar's fall.
=== The Outpost Public Library ===
While not the most glorious building in Zietal Mar, the Outpost Public Library held the vast majority of the writings of its resident Dwarves. While not unexpected at an Outpost of this size, the one in Zietal Mar was particularly populated due its [https://wiki.dwarvesrp.com/wiki/Category:Books well-written] populace. The Outpost Public Library was managed by Ogrona Frontik.
== Timeline ==
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* The dangers of Forest Trolls are discovered, with the death of Urrin.
* The Outpost upgrades from tents to proper houses.
* '''[[The Public Servant]]''', the first Outpost publication, is written and distributed by
* Moddoh Surjah establishes the first Bank, with its coinage starting to be established.
* Ortho Berukahs is driven from Zietal Mar and flees back to Bormar.
* Kadol Ubbul is elected as the first Overseer.
* The Outpost is officially named: Zietal Mar, roughly translated in [[Old Dwarven]] as the "New Mar Mountains".
* Zietal Mar's Molir is established with
* A mighty storm rolls in, signalling bad weather for weeks.
* A plague of Swamphoppers [[The Swamphopper Plague|descends on the island]].
* The Dwarves trek to the swamp, to put an end to the
*
* The disease spreads to a handful of other Dwarves, and an effort begins for the purpose of [[The Finding of the Cure for the Black Quiver Disease|finding a cure]].
*
* The Dwarves [[The Magma Cave|delve into a magma spout]] to obtain an ingredient for the cure.
* The Black Quiver disease is eradicated within Zietal Mar.
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* A fleet of ships is spotted approaching from the east.
* The Dwarves board The Cuckoo and abandon Zietal Mar.
* [[Alekan Indrothath|'''Alekan Indrothath''']] elects to stay behind, joining
* [[The Fate Of Zietal Mar|'''The Fate Of Zietal Mar''']].
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