Dwarf-At-Arms: Difference between revisions

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Most are oath-bound to protect their charges, be it their leader, company, or whole Outpost.
Most are oath-bound to protect their charges, be it their leader, company, or whole Outpost.


== Skills ==


==Skills==
{| class="wikitable"
{| class="wikitable"
|'''Skill Icon'''
|'''Name'''
|'''Name'''
|'''Use'''
|'''Description'''
|'''Unlock Cost'''
|'''Total Levels'''
|'''Upgrade #'''
|'''Skill Point Cost Per Level'''
|'''Skill Point Scaling Cost Per Level'''
|'''Total Skill Points Required For Max Level'''
|-
|-
|[[File:Alloy.png|50px|]]
|Field Rations
|Alloy
|Your next proper meal may be some days away. By slowly nibbling on a piece of food, you can make it last a lot longer.
|Certain metals and other materials can be melted down and combined into various alloys. Higher levels in this skill will provide slightly more alloyed metals.
|2 SP
|5
|Once
|1 SP
|1 SP
|15 SP
|-
|[[File:ClickCombos.png|50px|]]
|Click Combos
|By pressing a three-button combination of the left and right mouse buttons; R-R-R, R-L-R, R-R-L, you can perform special attacks with any type of weapon.
|0
|0 SP
|N/A
|0 SP
|-
|-
|[[File:CustomCrafting.png|50px|]]
|Advance
|Custom Crafting
|Novices may rush in where an experienced Dwarf-At-Arms will slowly, but surely march. Slow yourself down in order to resist some damage.
|After a character has used a certain number of skill points, they will be given the option to unlock this skill. This will allow them to use a Custom Crafting 'token', in return for a custom-made item.
|1
|1 SP
|N/A
|1 SP
|1 SP
|Thrice
|-
|-
|[[File:LevelUp.png|50px|]]
|Shield Bash
|Level Up
|Rush to your opponent and slam into them at full force, knocking them back a short distance.
|This skill gives the character an extra skill point, after a long cooldown.
|2 SP
|0
|Once
|0 SP
|N/A
|0 SP
|-
|-
|[[File:Forge.png|50px|]]
|Shieldbearer
|Forge
|Your extensive training in the use of sheilds has paid off. You will be able to withstand more damage simply by having your shield on you.
|In order to create heavier '''[[Custom Recipes|weapons and armour]]''', plates and slabs are needed. Combine two ingots to create a plate and two plates to create a slab.
|2 SP
|1
|Once
|3 SP
|N/A
|3 SP
|-
|-
|[[File:MassSmelt.png|50px|]]
|Tempered
|Mass Smelt
|Long hours of training and combat have given you the ability to endure more damage than most.
|Some Smiths prefer to sacrifice efficiency for sheer output. This skill will smelt an entire stack of ore in one go.
|2 SP
|1
|Twice
|3 SP
|N/A
|3 SP
|-
|[[File:Orehound.png|50px|]]
|Orehound
|Various ores can be found whilst digging up stone. Higher levels in this skill will yield more drops.
|5
|1 SP
|1 SP
|15 SP
|-
|-
|[[File:Salvage.png|50px|]]
|Guardian Stance
|Salvage
|By protecting others, sometimes you must sacrifice offensive capabilities.
|Sometimes, damaged or broken equipment is too not worth the trouble of repairing. This skill will render a metal weapon or armour down into a portion of its original cost. Higher levels in this skill will increase the yield.
|5
|2 SP
|2 SP
|2 SP
|Thrice
|30 SP
|-
|-
|[[File:Smelt.png|50px|]]
|Shield Wall
|Smelt
|Guardians can provide protection to nearby allies. If another Guardian is nearby, that protection increases.
|Turn alloys into their respective ingots. Higher levels in this skill will double the output.
|2
|3 SP
|3 SP
|6 SP
|Once
|6 SP
|-
|[[File:SmithsTools.png|50px|]]
|Smiths Tools
|This skill produces a set of 'smiths tools', which are required by certain other skills in order to function.
|1
|2 SP
|N/A
|2 SP
|-
|}
|}


DAA - Click Combos, Level Up, Custom Crafting, Make Camp, Whetstone, Tempered, Field Rations, Second Wind
== Weapons / Proficiencies ==
Hammerer - Smash, Earthshaker, Sunder, Backbreaker
Partisan - Bunny Hop, Light Feet, Parry
Axedwarf - Cyclone, Execute, Chop, Dismember, Eviscerate





== Tools And Equipment ==
The more experienced Dwarf-At-Arms will tend to specialize in a specific weapon. While each specialist claims superiority, the '''[[Hammerer]]''', '''[[Axedwarf]]''', or '''[[Swordsdwarf]]''' each have techniques of their own that make them all certain forces of destruction on the battlefield.
The more experienced Dwarf-At-Arms will tend to specialize in a specific weapon. While each specialist claims superiority, the '''[[Hammerer]]''', '''[[Axedwarf]]''', or '''[[Swordsdwarf]]''' each have techniques of their own that make them all certain forces of destruction on the battlefield.


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Generally speaking, Dwarves-At-Arms are protectors and are focused on guarding and defense, whether for a single Dwarf or an entire Outpost.
Generally speaking, Dwarves-At-Arms are protectors and are focused on guarding and defense, whether for a single Dwarf or an entire Outpost.

== Dwarves-At-Arms In-Game ==


[[Category:Professions]]
[[Category:Professions]]

Revision as of 13:43, 22 June 2023

Summary

File:DAA.png

While anyone can pick up a weapon and fight, through hard-won skills Dwarf-At-Arms are the unchallenged experts of martial combat; soldiers, bodyguards, mercenaries, and wandering warriors.

Most are oath-bound to protect their charges, be it their leader, company, or whole Outpost.


Skills

Skill Icon Name Description Total Levels Skill Point Cost Per Level Skill Point Scaling Cost Per Level Total Skill Points Required For Max Level
Alloy Certain metals and other materials can be melted down and combined into various alloys. Higher levels in this skill will provide slightly more alloyed metals. 5 1 SP 1 SP 15 SP
Click Combos By pressing a three-button combination of the left and right mouse buttons; R-R-R, R-L-R, R-R-L, you can perform special attacks with any type of weapon. 0 0 SP N/A 0 SP
Custom Crafting After a character has used a certain number of skill points, they will be given the option to unlock this skill. This will allow them to use a Custom Crafting 'token', in return for a custom-made item. 1 1 SP N/A 1 SP
Level Up This skill gives the character an extra skill point, after a long cooldown. 0 0 SP N/A 0 SP
Forge In order to create heavier weapons and armour, plates and slabs are needed. Combine two ingots to create a plate and two plates to create a slab. 1 3 SP N/A 3 SP
Mass Smelt Some Smiths prefer to sacrifice efficiency for sheer output. This skill will smelt an entire stack of ore in one go. 1 3 SP N/A 3 SP
Orehound Various ores can be found whilst digging up stone. Higher levels in this skill will yield more drops. 5 1 SP 1 SP 15 SP
Salvage Sometimes, damaged or broken equipment is too not worth the trouble of repairing. This skill will render a metal weapon or armour down into a portion of its original cost. Higher levels in this skill will increase the yield. 5 2 SP 2 SP 30 SP
Smelt Turn alloys into their respective ingots. Higher levels in this skill will double the output. 2 3 SP 6 SP 6 SP
Smiths Tools This skill produces a set of 'smiths tools', which are required by certain other skills in order to function. 1 2 SP N/A 2 SP

DAA - Click Combos, Level Up, Custom Crafting, Make Camp, Whetstone, Tempered, Field Rations, Second Wind Hammerer - Smash, Earthshaker, Sunder, Backbreaker Partisan - Bunny Hop, Light Feet, Parry Axedwarf - Cyclone, Execute, Chop, Dismember, Eviscerate



Tools And Equipment

The more experienced Dwarf-At-Arms will tend to specialize in a specific weapon. While each specialist claims superiority, the Hammerer, Axedwarf, or Swordsdwarf each have techniques of their own that make them all certain forces of destruction on the battlefield.

Dwarves-At-Arms In-Game

Most outposts, towns, and settlements will usually have their own Molir, which is a militia or standing military. Many DAA's become steadfast parts of their town's Molir.

Generally speaking, Dwarves-At-Arms are protectors and are focused on guarding and defense, whether for a single Dwarf or an entire Outpost.

Dwarves-At-Arms In-Game