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Revision as of 20:57, 23 June 2023
Whilst any Dwarf can pick up a weapon and join in combat, Dwarves-At-Arms are specifically trained in martial combat. Ranging from soldiers and bodyguard, to mercenaries and wandering warriors, a Dwarf-At-Arms is as versatile as the weapons or armour they bear.
A Dwarf-At-Arms is trained in basic skills that elevate themselves above normal Dwarves in terms of general fitness, stamina and strength. They are able to profess into further sub-classes that specialise in the use of specific weapons, each of them with specific skills.
Dwarf-At-Arms Skills
Hammerer Skills
DAA - Click Combos, Custom Crafting, Field Rations, Level Up, Make Camp, Second Wind, Tempered, Whetstone, Hammerer - Smash, Earthshaker, Sunder, Backbreaker Partisan - Bunny Hop, Light Feet, Parry Axedwarf - Cyclone, Execute, Chop, Dismember, EviscerateTools And Equipment
The more experienced Dwarf-At-Arms will tend to specialize in a specific weapon. While each specialist claims superiority, the Hammerer, Axedwarf, or Swordsdwarf each have techniques of their own that make them all certain forces of destruction on the battlefield.
Dwarves-At-Arms In-Game
Most outposts, towns, and settlements will usually have their own Molir, which is a militia or standing military. Many DAA's become steadfast parts of their town's Molir.
Generally speaking, Dwarves-At-Arms are protectors and are focused on guarding and defense, whether for a single Dwarf or an entire Outpost.
Dwarves-At-Arms In-Game