Dwarf-At-Arms
Summary
While anyone can pick up a weapon and fight, through hard-won skills Dwarf-At-Arms are the unchallenged experts of martial combat; soldiers, bodyguards, mercenaries, and wandering warriors.
Most are oath-bound to protect their charges, be it their leader, company, or whole Outpost.
Skills
Name | Use | Unlock Cost | Upgrade # |
Field Rations | Your next proper meal may be some days away. By slowly nibbling on a piece of food, you can make it last a lot longer. | 2 SP | Once |
Advance | Novices may rush in where an experienced Dwarf-At-Arms will slowly, but surely march. Slow yourself down in order to resist some damage. | 1 SP | Thrice |
Shield Bash | Rush to your opponent and slam into them at full force, knocking them back a short distance. | 2 SP | Once |
Shieldbearer | Your extensive training in the use of sheilds has paid off. You will be able to withstand more damage simply by having your shield on you. | 2 SP | Once |
Tempered | Long hours of training and combat have given you the ability to endure more damage than most. | 2 SP | Twice |
Guardian Stance | By protecting others, sometimes you must sacrifice offensive capabilities. | 2 SP | Thrice |
Shield Wall | Guardians can provide protection to nearby allies. If another Guardian is nearby, that protection increases. | 3 SP | Once |
Weapons / Proficiencies
The more experienced Dwarf-At-Arms will tend to specialize in a specific weapon. While each specialist claims superiority, the Hammerer, Axedwarf, or Swordsdwarf each have techniques of their own that make them all certain forces of destruction on the battlefield.
Dwarves-At-Arms In-Game
Most outposts, towns, and settlements will usually have their own Molir, which is a militia or standing military. Many DAA's become steadfast parts of their towns Molir.
Generally speaking, Dwarves-At-Arms are protectors and are focused on guarding and defense, whether its a single Dwarf or and entire Outpost.