Hunter
Summary[edit | edit source]
Hunters occupy the thin line between civilization and the wilderness, where few others dare to live, specializing in survival in the wild far reaches of the Bormar region, and understanding the animals and beasts that inhabit it.
Skills[edit | edit source]
Skill Icon | Name | Description | Total Levels | Skill Point Cost Per Level | Skill Point Scaling Cost Per Level | Total Skill Points Required For Max Level |
File:Bowyer.png | Bowyer | Strings snap and wood splinters. Over time your trusty bow will need to be restrung and repaired. With the right materials, skilled bowyers will be able to repair bows and crossbows wherever they might find themselves. | 2 | 2 SP | N/A | 4 SP |
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Camouflage | By applying various dyes, a Hunter can blend right into the environment. Make sure you use the correct colour dyes for the block you are standing on. Once in combat, the effect will wear off. | 3 | 3 SP | N/A | 9 SP |
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Click Combos | By pressing a three-button combination of the left and right mouse buttons; R-R-R, R-L-R, R-R-L, you can perform special attacks with any type of weapon. | 0 | 0 SP | N/A | 0 SP |
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Custom Crafting | After a character has used a certain number of skill points, they will be given the option to unlock this skill. This will allow them to use a Custom Crafting 'token', in return for a custom-made item. | 1 | 1 SP | N/A | 1 SP |
File:Fletching.png | Fletching | Carrying large amounts of arrows is cumbersome work. Experienced hunters will be able to make arrows on the go. The better the fletcher, the more arrows they will be able to make at a time. | 3 | 1 SP | N/A | 3 SP |
File:Forage.png | Forage | There are hundreds of types of fruits, vegetables, nuts, spices, herbs and other flora in the world. Use this skill to harvest unique drops, based on the block you are standing on, or in, and the biome you are in. | 5 | 1 SP | 2 SP | 25 SP |
File:HuntersTools.png | Hunters Tools | This skill creates a set of hunters tools, which are required for other skills to be used. | 1 | 2 SP | N/A | 2 SP |
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Level Up | This skill gives the character an extra skill point, after a long cooldown. | 0 | 0 SP | N/A | 0 SP |
File:Slaughter.png | Slaughter | Hunters can turn carcasses of animals into small amount of meat and extra drops, such as bones or scales. Higher levels of this skill will yield more results. | 3 | 1 SP | 2 SP | 9 SP |
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Surveyor | With a scrap of paper and a few blobs of ink, a seasoned Hunter can put together a rudimentary map that will usually suffice for finding their way through the terrain. | 1 | 2 SP | N/A | 2 SP |
File:Tanner.png | Tanner | The skin, scales, hide or fur of many beasts and other creatures can often be turned into usable leather by a skilled tanner or leatherworker. Use this skill to convert three pieces of hide of a creature into a single piece of unique leather. Some hides are more difficult to work than others. | 3 | 1 SP | N/A | 3 SP |
Tools And Equipment[edit | edit source]
Whilst Hunters will come and go through towns and cities, they rarely have any permanent settlement within them. They often live on the outskirts of these places, or closer to the forests and wildernesses. Sometimes, larger groups of Hunters may band together to construct lodges or other larger buildings that they can operate from.
Hunters will often carry materials around with them that may seem random and common to an outsider, but are important and necessary items for the Hunter to have. A good stock of arrows, plenty of food and a decent bow is usually all that a Hunter will need to see themselves through any journey.
Hunters In-Game[edit | edit source]
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