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(Created page with "{{InfoboxOutpost |Banner= 150px |Chapter= '''Three''' |Region= Gellion's Cross |Years Active= |Government= Ceannardship |Leader= '''Kell Kalastra''' |Status= }} A small Outpost was established in Gellion's Cross, a short trip from the borders of Bormar '''Bormar'''. Due to the discovery of an ancient document by Lord Tolbar Maldus that hinted at an ancient Dwarven presence in the area, an expedition was launched to settl...")
 
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|Chapter= '''[[Chapter Three|Three]]'''
|Chapter= '''[[Chapter Three|Three]]'''
|Region= Gellion's Cross
|Region= Gellion's Cross
|Years Active=
|Years Active= 812 BY
|Government= Ceannardship
|Government= Ceannardship
|Leader= '''[[Kell Kalastra]]'''
|Leader= Kell Kalastra
|Status=
|Status= Active
}}
}}
A small Outpost was established in Gellion's Cross, a short trip from the borders of Bormar '''[[Bormar]]'''. Due to the discovery of an ancient document by Lord Tolbar Maldus that hinted at an ancient Dwarven presence in the area, an expedition was launched to settle the land and unravel its mysteries.
A small Outpost was established in [[Chapter Three|'''Gellion's Cross''']], a short trip from the borders of '''[[Bormar]]'''. Due to the discovery of an ancient document by Lord Tolbar Maldus that hinted at an ancient Dwarven presence in the area, an expedition was launched to settle the land and unravel its mysteries.


Kon Belben was established on the Northeastern coastline of Gellion's Cross. It was founded upon a collection of stone ruins built by unknown hands.
Kon Belben was established on the northeastern coastline of Gellion's Cross. It was founded upon a collection of stone ruins built by unknown hands.


== Appearance ==
== Appearance ==
In its earliest iteration, the Outpost was nothing more than small hovels built in an ancient ruin. Some foundations of the old buildings were used for new ones, while others were dismantled and replaced with more solid structures. A crumbling wall surrounded the ruins, providing some protection for its growing population of '''[[Dwarves]]'''. Eventually, they began expanding outwards, particularly towards the coastal cliffs.
In its earliest iteration, the Outpost was nothing more than small hovels built in an ancient ruin. Some foundations of the old buildings were used for new ones, while others were dismantled and replaced with more solid structures. A crumbling wall surrounded the ruins, providing some protection for its growing population of '''[[Dwarves]]'''. Eventually, they began expanding outwards, particularly towards the coastal cliffs.


Later on, the Outpost would be refurbished, including a new wall and a realignment of its four entrances. There were two distinct areas of Kon Belben: the Inner Outpost, and the Outer Outpost. The Inner Outpost was everything built upon the original ancient ruins. This section was walled and was the beating heart of the Outpost. The Outer Outpost was everything outside of the walls and included just as many homes, businesses, and structures as within.
Later on, the Outpost would be refurbished, including a new wall and a realignment of its four entrances. There were two distinct areas of Kon Belben: the Inner Outpost, and the Outer Outpost. The Inner Outpost was everything built upon the original ancient ruins. This section was walled and was the beating heart of the Outpost. The Outer Outpost included everything outside of the walls having just as many homes, businesses, and structures as within.


== Government and Politics ==
== Government and Politics ==
=== Early Days ===
=== Early Days ===
For many weeks since its founding Kon Belben had no government whatsoever. This changed when a fight broke out in the Outpost resulting in the death of the Apothecary Roslyn Vidluf at the hands of Ankoth Reknor, a Dwarf-At-Arms. Calls for justice were heard through the Outpost, but due to there being no laws to judge Ankoth, it was decided that a government must be organized first.
In the first few weeks of the Outpost's existence, where most living spaces were still tents, Zietal Mar lacked any government, leader figure, or law enforcement. Over time it was deemed that a leader should be elected, with Zietal Mar’s lone priest Sigmarr Thoruva initiating the proceedings. The election resulted in the declaration of Kadol Ubbul, to the position of Overseer.


After a long and tiring cycle of elections, Thorgrin Metalfist was elected as Kon Belben's first leader, holding the title and powers of the position known as the Ceannard. Under the Ceannard were a number of subordinate positions whose duties fell upon the Ceannard when left unfilled.
The Overseer would be supported by a Lower Chamber made up of a leader of the Outpost’s industrial matters, and religious pursuits, and a third position by the election’s runner-up to act as a check on the Overseer’s power.
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[[File:KBMeeting.png|thumb|The first Outpost meeting in Kon Belben, with Ceannard Metalfist presiding.|alt=|310x310px]]
=== Thorgrin Metalfists's Ceannardship ===
=== Thorgrin Metalfists's Ceannardship ===
As the author of the Outpost's governing laws, ''The Articles of the Settlement'', Thorgrin's candidacy was a surprise to no one. After winning the election Thorgin held at least one meeting among the Dwarves of Kon Belben to discuss plans. He also commanded the Outpost forces against the attack by the Human tribe that native to Gellion's Cross. Sadly, Thorgrin's tenure was not long-lived, as personal family matters in Bormar forced him to resign and return to the mainland.
Having taken leadership at the very beginning of the Outpost's founding, there was not much Kadol was able to concretely establish in law or deed. He aided the local smiths in setting up a Guild and began discussions with [[Khestor Thidirlun|'''Khestor Thidirlun''']] to form an Outpost molir for protection and law enforcement. With the Outpost developing quickly, Kadol stepped down from his position, no longer believing that he was the right dwarf to lead.


==== The Lower Chamber under Overseer Ubbul ====
==== The Administration of Ceannard Metalfist ====
Treasurer - Wuri Vidluf
Industrial Matters - Lokro Surjah


Marshal - Castamere Vidluf
Religious Pursuits - Sigmarr Thoruva

Runner-Up - [[Ogrona Frontik|'''Ogrona Frontik''']]
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=== Kell Kalastra's Overseership ===
=== Kell Kalastra's Ceannardship ===
Kell Kalastra was voted into office in the weeks after Thorgrin's departure. After filling the positions under him, he focused his attention on renovating the Inner Outpost of Kon Belben, a project so ambitious that it was never truly completed. Kalastra also led the effort to name the Outpost and design its banner, which was successful after many debates on the subject.
Overseer Frontik took the reins of outpost leadership straight after Kadol’s resignation, having put herself forward for the purpose in an Outpost meeting. From the beginning, it was agreed that this was only a temporary government in place only until an election could be organized.


The apprehension of Ankoth Reknor for the murder of Roslynn Vidluf was another chief priority. Kalastra and Reknor had several meetings and discussions in an attempt at holding a fair trial for the latter's actions. Sadly, these efforts were not successful and Reknor was declared an enemy of the Outpost and slain by Kalastra and Kon Belben's newly-formed molir.
While there was some debate over Ogrona’s intentions, a new election was indeed held several weeks later, with the only candidates being Ogrona Frontik and Khestor Thidirlun. The election closed with Khestor securing a landslide majority.
[[File:KBMolir.png|thumb|Several members of the Kon Belben molir in uniform-full magnos scale armor and shields with the banner of the Outpost.|alt=|310x310px]]
==== The Administration of Ceannard Kalastra ====
Grand Architect - Ogmund Regvari


Grand Artisan - Moldath Eshtan
==== Notable Policies ====
''The Public Contributions Act'' - Introducing a form of taxation into the Outpost, planned to be used to pay for the Outpost's Molir, as well as public infrastructure projects and festivals.


Treasurer - Wuri Vidluf, later unfilled
''Freedom of Information Act'' - Allowing citizens to gain access to any non-classified government document by requesting it from the Public Affairs Office.


Sagart - Cleric Dogor
''The Official Guilds Act'' - Incentivising guilds to work together and with the government through a number of means.


Lorekeeper - Vokhurum Regvari
==== Controversies ====
Early into his Governorship, Khestor was approached by [[Grabhol Faulkrunn|'''Grabhol Faulkrunn''']], a local Jeweller, who offered an opportunity for Khestor to join him in running a criminal enterprise in the Outpost. Khestor believed that this would allow him to keep an eye on the Outpost's underworld while also allowing him to profit off of it. Eventually, this partnership fell through after the murder of the mad dwarf Yorbear Greenfoot by Grabhol and Khestor. Khestor ended the agreement, which led to Grabhol started a quasi-guild with likeminded Dwarves, which he named the Umbral Hand. Its membership included '''[[Grinamor Yelsik]]''' and '''[[Har Bohn]]'''.


Marshal - Mordware Vidluf
The guild quickly became an anti-Khestor faction which was advocating for a new election and an overhall of Zietal Mar's political system. Commanded by Khestor, the Outpost's molir raided the Umbral Hand's headquarters but never found evidence of criminal activity or a planned insurrection. Grabhol was killed by Grol soon after, and the Umbral Hand disbanded with his death. Unfortunately for Khestor, Grabhol left several diaries behind which detailed the history of their agreement. He used his relationships in the Outpost to have the diaries decreed as nothing more than slanderous lies, which soon became the accepted belief. With that, Grabhol Faulkrunn and the Umbral Hand became little more than a memory, and Governor Khestor's political dominance of Zietal Mar was assured.

==== Notable Policies ====
''The High Articles of Kon Belben'' - a streamlined version of the ''Articles of the Settlement''.

''Regulatory Act I'' - Declaring the High Articles as the supreme law of Kon Belben and designating all pre-existing laws as void.

''Regulatory Act II'' - Announcing the terms of the Outpost's trade deal with the Fitgins & Sons Trading Company.


== Economy ==
== Economy ==
The economy of Kon Belben was diverse, with no single item or trade dominating any other. Plenty of local businesses offered a variety of goods and services, including Moldaths' Simple Smithy, Folly Moss Alchemy, and Gellion's Cross Postal Service, among others. Trade was established with Bormar through the Fitgins & Sons Trading Company. After striking a deal with Ceannard Kalastra, Kon Belben's docks would host several traders with which Kon Belben's Dwarves would bargain.[[File:KBFestival.png|thumb|The infamous goat masks distributed at Kon Belben's festival.|alt=|250x250px]]
The economy of Zietal Mar was quite varied. The nature of the outpost's isolation left them with little connection to Bormar's extensive trade networks. As a result, the Outpost was entirely self-sufficient, and a great variety of goods could be found in its walls.

On the 24th of Juntag, 812 BY, a festival was held in Kon Belben to celebrate the great works and crafts that its Dwarves had fashioned since the Outpost's founding. The event was held at the new mine South of the Outpost that was built by various members of the Regvari family. Events were held, including archery, drinking contests, a dunk tank, and even a battle of insults between Kell Kalastra and Dubir Lout which almost came to blows. Goat masks were fashioned to honor the Kon Belben's namesake, and many laughs were had over their somewhat disturbing appearance.


== Religion ==
== Religion ==
[[File:ChurchOfAll.png|thumb|Cleric Dogor giving a sermon in his church.|alt=|250x250px]]
Kon Belben was home to Cleric Dogor, a follower of the Church of All who brought his beliefs to the Outpost. In the Outpost's earliest days Cleric Dogor established a modest church in which he housed and fed many of Kon Belben's Dwarves for no cost at all. No one god was worshiped above any other in Kon Belben, with each and every god worshiped equally, and that was most likely due to Cleric Dogor.
Kon Belben was home to Cleric Dogor, a follower of the Church of All who brought his beliefs to the Outpost. In the earliest days of Gellion Cross' reclamation, Cleric Dogor established a modest church in which he housed and fed many of Kon Belben's Dwarves for no cost at all. The tree which gave shelter in these early days was cut to make room for new structures, but Cleric Dogor was prudent enough to save a sapling of this tree, which became known as the "Sapling of Life." This humble cutting became a fixture in the Church of All in the Outpost.

No one god was worshiped above any other in Kon Belben, with each and every god worshiped equally. This was most certainly due to Cleric Dogor's influence who, as a part of his organization, deemed all Dwarven gods worthy of equal recognition. The Church of All sent various publications to Cleric Dogor that were distributed in the Outpost, including:

* '''On Gods of Warfare''' - Includes Strategy Offensive Warfare, Defense, Unity, and Scouting.
* '''The Gods of Nature''' - Includes Nature, Shepherding, Forestry, and Growing.
* '''On Craftsgods''' - Includes Smithing, Jewelcrafting, Tinctures, Building, Clothing, and Woodworking.
* '''The God of Hunting'''


== Notable Locations ==
== Notable Locations ==
=== Fort Thidir ===
=== The Dockyard ===
The dockyard of Kon Belben was a great endeavor that took many long weeks to complete. It was made of solid stone and included two long piers protecting a central docking point. The piers led down to a market area, where several traders from the Fitgins & Sons Trading Company hawked their wares to the Outpost's Dwarves. Visitors to the Kon Belben dockyard included a '''[[Grol]]''' trader known as Belbo the Amazing who arrived on a vessel of dubious origins to sell a great variety of rare goods. The Fitgins & Sons vessel, ''The Acquirer'', also made port here during Trade Officer Doratrir's negotiations with the Kon Belben to establish a proper trade route.
Fort Thidir was the stronghold of Zietal Mar, located in the area known as the "Upper Holding". The fort was designed to act as a final line of defense for the Outpost and is a central hub of its government. Its initial construction was commissioned by Marshal Khestor and designed by Sigmarr Thoruva, who was designated its Chief Architect. Despite never being completed, Fort Thidir saw repeated use by the Outpost in the dangers that it faced, including the final assault of the Grol and the last stand of Zietal Mar.
[[File:Fort Thidir.png|thumb|Fort Thidir and the Zietal Mar molir.|alt=|310x310px]]
Fort Thidir had the following features:
* "The Tube", a one-hundred-meter spiraling staircase.
* The Government Wing, a corridor for the offices of the Zietal Mar Government.
* The Bunker, complete with security systems and escape routing.
* The 'Anvil Gate' Portcullis - a final door able to be formed out of fallen anvils.
* The 'Airlock' doors to verify the identity of those wishing to enter, and to trap those unwelcome.
* External Lava pools to push attackers into.
* Pathway flooding to slow the progression of attackers.
[[File:TheCuckoo.png|thumb|The fully operational ''Cuckoo''.|alt=|310x310px]]


=== The Outpost Public Library ===
=== The Sobal Observatory & Constellarium ===
[[File:Constellarium.png|thumb|The Sobal Observatory Constellarium. Planetary bodies Left to Right: Alea, Reyna, the Sun, Lirgna, Herla, and Ibos.|alt=|310x310px]]
While not the most glorious building in Zietal Mar, the Outpost Public Library held the vast majority of the writings of its resident Dwarves. While not unexpected at an Outpost of this size, the one in Zietal Mar was particularly populated due to its well-written populace. The Outpost Public Library was managed by Ogrona Frontik, and its catalog contains tomes such as:
The Sobal Observatory was a cutting-edge facility built for the purpose of furthering Bormar's knowledge of the heavens above. Built and managed by Cruinne Sobal, the Observatory was also home to Vemghall Astrology, a members-only astrology association that never quite got off the ground. There was also a lounge for relaxation and [[Telkrat|'''telkrat''']] as well as a large glass-domed roof which a telescope with which the planets and stars could be viewed.


The crown jewel of the observatory, however, was the constellarium. Located in the observatory's lowest level, the constellarium provided a scale model of the solar system for any curious Dwarf to see. Cruinne Sobal was known to give tours of the constellarium before he left the Outpost to return to Bormar.
* [[Amoral Politics|'''Amoral Politics''']]

* [[Cursed King Loc|'''Cursed King Loc''']]
=== The Central Tower ===
* [[Gib's Bulletin|'''Gib's Bulletin''']]
When the Dwarves first discovered the ruins on which Kon Belben was built, the only standing structure was a large tower at its center. Its stairs were rickety and its foundations uncertain, but with some effort, the Dwarves stabilized the structure. The roads of the Outpost all converged upon the tower, and it became the center of most activity. When the Office of Outpost Affairs required tribute, the goods were initially gathered in the tower. Meetings were also held in its shade, particularly the meeting held by the newly elected Ceannard, Thorgrin Metalfist.
* '''[[Man & Society]]'''

* '''[[Mooshroom Invasion Study]]'''
The tower would undergo several renovations, eventually looking far different than what it did when the Dwarves first arrived. The tower eventually became the base of operations for Kon Belben's molir, which was led by the Outpost Marshal, Mordware Vidluf. A great bell was placed on the top level of the tower to be able to sound the alarm for any larger threats to the Outpost.
* [[My Time, In Brief|'''My Time, In Brief''']]

* '''[[Rivend]]'''
=== The Outpost Library and Museum ===
* [[Smiths of Arriqah|'''Smiths of Arriqah''']]
[[File:KBLibrary.png|thumb|The massive skylight of Kon Belben's library.|alt=|330x330px]]
* [[The Finding of the Cure for the Black Quiver Disease|'''The Finding of the Cure for the Black Quiver Disease''']]
The library of Kon Belben has many old names and past owners. The Dwarf to establish the building was Keeper Magog, a Wordsmith from Bormar who was highly involved in the Outpost's earliest days. He opened the library on the 1st of Jantag, and its name was the Carpe Diem Bibliotheca, which he later renovated to have a museum. Keeper Magog infamously locked the library doors after Thorgrin Metalfist was elected Ceannard. Facing public backlash, Magog left the Outpost and the library fell without an owner.
* [[The Great Storm|'''The Great Storm''']]

* [[The Life of a Governor|'''The Life of a Governor''']]
Upon Kell Kalastra's rise to the Ceannardship, the newly appointed Lorekeeper Vokhurum Regvari took it upon himself to renovate the library from the ground up. The layout was changed dramatically and could hardly be recognized from Magog's initial structure. Later, the Dwarf known only as Q.E.D. arrived in Kon Belben and, having surveyed the mostly-built library, asked Ceannard Kalastra for permission to continue construction. Permission was quickly given and the library proceeded to its final, finished version: the Demonstratum Library. The Dwarves of Kon Belben filled the library with many tomes of various genres, including:
* '''[[The Magma Cave]]'''
* [[The Molir of Zietal Mar|'''The Molir of Zietal Mar''']]
* [[The Public Servant|'''The Public Servant''']]
* [[The Swamphopper Plague|'''The Swamphopper Plague''']]


== Timeline ==
== Timeline ==
=== ??? ===
* The first settlers arrive.
* In ancient Bormar, a mysterious Dwarf of unknown origin [[A Stranger Arrives|'''arrives''']] with great wealth and knowledge. This stranger would be highly successful in his pursuits, with his descendant eventually becoming the Lord of Blashryk.
* A perimeter is established, along with a mine.

* The '''[[Grol]]''' are discovered living in the Red Hills.
=== 810 BY ===
* The Outpost is ravaged by two thieves, who are immediately executed.

* The dangers of Forest Trolls are discovered, with the death of Urrin.
* After facing a string of misfortunes that have stripped him and his holding of Blashryk of its wealth, Lord Tolbar Maldus discovers an ancient document revealing that Gellion's Cross was once a Dwarven realm. This persuades the Office of Outpost Affairs to support an expedition to the region to learn more of this information and recover resources for All Bormar. Lord Maldus is promised a cut of the earnings of the expedition, and recruitment begins immediately.
* The Outpost upgrades from tents to proper houses.

* '''[[The Public Servant]]''', the first Outpost publication, is written and distributed by Ortho Berukahs.
=== 812 BY ===
* Moddoh Surjah establishes the first Bank, with its coinage starting to be established.
* '''14 Jantag'''
* Ortho Berukahs is driven from Zietal Mar and flees back to Bormar.
** The expedition is launched to reclaim Gellion's Cross.
* Kadol Ubbul is elected as the first Overseer.
** The two expedition ships are attacked by a massive drake, destroying one of the vessels.
* The Outpost is officially named: Zietal Mar, roughly translated in [[Old Dwarven|'''Old Dwarven''']] as the "New Mar Mountains".
** The expedition makes camp in some abandoned ruins near the coast.
* Zietal Mar's Molir is established with Khestor Thidirlun as its Marshal.
** Cleric Dogor opens the doors to the Church of All to any Dwarf in the Outpost.
* A mighty storm rolls in, signaling bad weather for weeks.
*'''17 Jantag''' - A nightwolf hunt reveals that the local beasts are infected by a bizarre infection of slime, clusters of which are soon found on a local hillside
* A plague of Swamphoppers [[The Swamphopper Plague|'''descends on the island''']].
*'''22 Jantag''' - An ancient, abandoned deeptunnel is discovered and explored after wiping out the Stone Trolls that infested it.
* The Dwarves trek to the swamp, to put an end to the Bog Kings and the plague of frogs.
*'''29 Jantag''' - Stone Trolls attack the Outpost
* Lokro Surjah, Grandin Thorsbane''',''' and Bram Tuthil contract the '''[[Black Quiver Disease|Black Quiver disease]]'''.
[[File:ApexSlime.png|thumb|The domain of the Apex Slime deep within the hills surrounding Kon Belben.|alt=|310x310px]]
* The disease spreads to a handful of other Dwarves, and an effort begins for the purpose of [[The Finding of the Cure for the Black Quiver Disease|'''finding a cure''']].
*'''4 Febtag''' - An expedition is launched to remove the slime from the nearby hills, resulting in subterranean battles, the slaying of the Apex Slims, and the death of the Dwarf, Idrath Nish.
* Librarian Ogrona Frontik scours the island and unearths musty journals with clues to a cure.
* The Dwarves [[The Magma Cave|'''delve into a magma spout''']] to obtain an ingredient for the cure.
*'''11 Febtag''' - The Dwarves discover a drake nest near the Outpost but manage to slay the beast and destroy its eggs.
*'''12 Febtag''' - The giant Stone Troll known as Pebbil begins marching on the Outpost, starting a five-day series of battle to stop the monstrous creature from destroying the expedition. Several plans are proposed on how to kill the great beast, and local smith Moldath Eshtan declares himself as "emergency leader" despite having little support in doing so.
* The Black Quiver disease is eradicated within Zietal Mar.
*'''17 Febtag''' - Pebbil the Stone Troll is slain after being hit with a ballista bolt, his rocky carcass fell into the Outpost's bay and became a permanent feature of its waters.
* Khestor is voted in as Overseer.
*'''19 Febtag''' - Roslynn Vidluf and Ankoth Reknor come to blows in the Outpost, leading to the death of Roslynn. Fiery debates begin surrounding justice, resulting in a call to form an Outpost government.
* Fort Thidir begins construction.
*'''6 Martag''' - After nearly a month of debates, proposals, and voting, the ''Articles of the Settlement'' are chosen as the Outpost's governing text.
* The Umbral Hand Guild begins to gain more power to itself.
*'''13 Martag''' - Thorgrin Metalfist is chosen as the Outpost's first Ceannard, leading to a flurry of debates and the departure of the Outpost Librarian, Keeper Magog, from Gellion's Cross.
* An '''[[Amanita Colossi]]''' is discovered and swiftly dispatched after an [[Mooshroom Invasion Study|'''attack''']] by mushroom-infected Jerl Bulls.
*'''16 Martag''' - The '''[[Grol]]''' merchant known as Belbo the Amazing arrives at the Outpost to peddle his wares.
* Ogrona Frontik and Ilzar Goldspit marry.
*'''5 Aptag''' - Thorgrin Metalfist resigns as Ceannard due to personal matters, and a new election to fill the position begins almost immediately.
* The various '''[[Zietal Mar's Lost Pages|ruined journals]]''' and tattered pages found around the island are finally pieced together.
*'''7 Aptag''' - The Outpost is nearly overwhelmed by massive spiders commanded by a mysterious tribe of Humans native to Gellion's Cross. A tentative peace agreement is struck between the Humans and Dwarves.
* The dark history of the island is discovered.
* Lord Voman Stoutheart is declared an enemy of the Outpost, by Khestor.
*'''11 Aptag''' - Kell Kalastra is elected as the Outpost's second Ceannard
*'''28 Aptag''' - After refusing attempts at a peaceful resolution, Ankoth Reknor, murderer of Roslynn Vidluf, is slain in the Outpost at the hands of the Outpost's ad-hoc molir led by Kell Kalastra.
* Zietal Mar begins its fortifications.
*'''6 Maytag''' - Trade Officer Doratrir of the Fitgins & Sons Trading Company arrives in the Outpost to establish trade with Bormar.
* The chamber containing the All-Gem is found.
*'''24 Maytag''' - The Outpost is officially named Kon Belben, Old Dwarven for "Four Goats", in honor of the four surviving goats used to distract the spider attack on 7 Aptag.
* The chamber is opened after an encounter with the Grol and the All-Gem is recovered.
*'''3 Juntag''' - A meeting is held with the Human spider tribe, revealing the history of Gellion's Cross as well as the monstrous drake that prowls its skies: Arikora.
* A lengthy vote on what to do with the All-Gem begins.
*'''6 Juntag''' - Ceannard Kalastra strikes a deal with the Fitgins & Sons Trading Company opening Kon Belben up to trade with Bormar.
* The Dwarves vote to destroy the All-Gem and flee the island on ''The Cuckoo''.
*'''11 Juntag''' - The human tribal Ethoko tells the Dwarves of three ancient "arrows" that can be used to kill the monstrous Arikora. The first expedition succeeds in recovering the first of the arrows, which is actually a ballista bolt dubbed the Skyshrieker
* A fleet of ships is spotted approaching from the east.
*'''19 Juntag''' - The final iteration of the Outpost's laws, ''The High Articles of Kon Belben'', is released by Kell Kalastra.
* The Dwarves board The Cuckoo and abandon Zietal Mar.
*'''24 Juntag''' - A festival is held at the new mine to celebrate everything that has been accomplished by the Dwarves of Kon Belben thus far.
* [[Alekan Indrothath|'''Alekan Indrothath''']] elects to stay behind, joining Kogan Gemesh.
*'''25 Juntag''' - The second expedition to find the ancient Skyshrieker is held, leading the Dwarves into a deeptunnel filled with Stone Trolls. The arrow is recovered and brought back to the Outpost.
* [[The Fate Of Zietal Mar|'''The Fate Of Zietal Mar''']].
*'''1 Augtag''' - The third expedition to find the ancient Skyshrieker bolt is held, resulting in a battle with the great drake Arikora in an ancient battlefield. The Dwarves of Kon Belben manage to hit the great beast in the eye with one of the bolts, causing it to flee and lick its wounds.
*'''12 Augtag''' - The final expedition is held to reclaim Thol Urdim after its location is finally revealed. The Dwarves fight the foul and monstrous remnants of some of the hold's former residents, including the Iron Scribes.
*'''13 Augtag''' - Delving to the deepest reaches of Thol Urdim, the Dwarves of Kon Belben battle Arikora. The great beast is struck down after hitting it with several Skyshriekers, but the Dwarves make a dreadful discovery of what lies beneath the great fortress...
*'''14 Augtag to Present''' - [[The Fate Of Kon Belben|'''The Fate of Kon Belben''']]


== Notable Residents ==
== Notable Residents ==
While the Dwarves of Kon Belben kept no formal census, there were a great many Dwarves who lived there, including:
A detailed [[Zietal Mar Census|'''census''']] was kept by the government of the Outpost, in order to keep track of alive, missing, or deceased Dwarves.


== Gallery ==
== Gallery ==
<gallery widths="230">
<gallery widths="230">
KBOldDocks.png|The ancient docks of Kon Belben, used as the main port before the dockyard was constructed.
ZietalMarMap.png|A map of the Outpost.
KBYoung.png|Kon Belben one week from being founded.
ZietalMarCamp.png|Zietal Mar in its infancy.
KonBelben28days.png|Kon Belben a month after being founded.
ZM_Alchemist_Guild_Outdoors.png|The Alchemist's Guild.
ZM_Church_1.png|The Church of Zietal Mar.
KBFinal.png|The final layout of the Outpost.
KBCliff.png|The cliff on which Kon Belben was built, with the dockyard on the left.
ZM_Library_Outdoors.png|The library.
KBMine.png|The mine of Kon Belben,, known commonly as the Regvari Mine in honor of the family that founded it.
ZM_Tavern.png|Oldenkurn's Tavern.
KonBelbenDocks.png|A trader on the docks of Kon Belben with the ''Acquirer'' trading ship in the background.
FollyMoss.png|Folly Moss Alchemy built and managed by Dubir Lout.
</gallery>
</gallery>
[[Category:Chapter Three]]
[[Category:Chapter Three]]

Latest revision as of 20:20, 5 February 2024

Kon Belben
Banner
ChapterThree
RegionGellion's Cross
Years Active812 BY
GovernmentCeannardship
LeaderKell Kalastra
StatusActive

A small Outpost was established in Gellion's Cross, a short trip from the borders of Bormar. Due to the discovery of an ancient document by Lord Tolbar Maldus that hinted at an ancient Dwarven presence in the area, an expedition was launched to settle the land and unravel its mysteries.

Kon Belben was established on the northeastern coastline of Gellion's Cross. It was founded upon a collection of stone ruins built by unknown hands.

Appearance[edit | edit source]

In its earliest iteration, the Outpost was nothing more than small hovels built in an ancient ruin. Some foundations of the old buildings were used for new ones, while others were dismantled and replaced with more solid structures. A crumbling wall surrounded the ruins, providing some protection for its growing population of Dwarves. Eventually, they began expanding outwards, particularly towards the coastal cliffs.

Later on, the Outpost would be refurbished, including a new wall and a realignment of its four entrances. There were two distinct areas of Kon Belben: the Inner Outpost, and the Outer Outpost. The Inner Outpost was everything built upon the original ancient ruins. This section was walled and was the beating heart of the Outpost. The Outer Outpost included everything outside of the walls having just as many homes, businesses, and structures as within.

Government and Politics[edit | edit source]

Early Days[edit | edit source]

For many weeks since its founding Kon Belben had no government whatsoever. This changed when a fight broke out in the Outpost resulting in the death of the Apothecary Roslyn Vidluf at the hands of Ankoth Reknor, a Dwarf-At-Arms. Calls for justice were heard through the Outpost, but due to there being no laws to judge Ankoth, it was decided that a government must be organized first.

After a long and tiring cycle of elections, Thorgrin Metalfist was elected as Kon Belben's first leader, holding the title and powers of the position known as the Ceannard. Under the Ceannard were a number of subordinate positions whose duties fell upon the Ceannard when left unfilled.


The first Outpost meeting in Kon Belben, with Ceannard Metalfist presiding.

Thorgrin Metalfists's Ceannardship[edit | edit source]

As the author of the Outpost's governing laws, The Articles of the Settlement, Thorgrin's candidacy was a surprise to no one. After winning the election Thorgin held at least one meeting among the Dwarves of Kon Belben to discuss plans. He also commanded the Outpost forces against the attack by the Human tribe that native to Gellion's Cross. Sadly, Thorgrin's tenure was not long-lived, as personal family matters in Bormar forced him to resign and return to the mainland.

The Administration of Ceannard Metalfist[edit | edit source]

Treasurer - Wuri Vidluf

Marshal - Castamere Vidluf


Kell Kalastra's Ceannardship[edit | edit source]

Kell Kalastra was voted into office in the weeks after Thorgrin's departure. After filling the positions under him, he focused his attention on renovating the Inner Outpost of Kon Belben, a project so ambitious that it was never truly completed. Kalastra also led the effort to name the Outpost and design its banner, which was successful after many debates on the subject.

The apprehension of Ankoth Reknor for the murder of Roslynn Vidluf was another chief priority. Kalastra and Reknor had several meetings and discussions in an attempt at holding a fair trial for the latter's actions. Sadly, these efforts were not successful and Reknor was declared an enemy of the Outpost and slain by Kalastra and Kon Belben's newly-formed molir.

Several members of the Kon Belben molir in uniform-full magnos scale armor and shields with the banner of the Outpost.

The Administration of Ceannard Kalastra[edit | edit source]

Grand Architect - Ogmund Regvari

Grand Artisan - Moldath Eshtan

Treasurer - Wuri Vidluf, later unfilled

Sagart - Cleric Dogor

Lorekeeper - Vokhurum Regvari

Marshal - Mordware Vidluf

Notable Policies[edit | edit source]

The High Articles of Kon Belben - a streamlined version of the Articles of the Settlement.

Regulatory Act I - Declaring the High Articles as the supreme law of Kon Belben and designating all pre-existing laws as void.

Regulatory Act II - Announcing the terms of the Outpost's trade deal with the Fitgins & Sons Trading Company.

Economy[edit | edit source]

The economy of Kon Belben was diverse, with no single item or trade dominating any other. Plenty of local businesses offered a variety of goods and services, including Moldaths' Simple Smithy, Folly Moss Alchemy, and Gellion's Cross Postal Service, among others. Trade was established with Bormar through the Fitgins & Sons Trading Company. After striking a deal with Ceannard Kalastra, Kon Belben's docks would host several traders with which Kon Belben's Dwarves would bargain.

The infamous goat masks distributed at Kon Belben's festival.

On the 24th of Juntag, 812 BY, a festival was held in Kon Belben to celebrate the great works and crafts that its Dwarves had fashioned since the Outpost's founding. The event was held at the new mine South of the Outpost that was built by various members of the Regvari family. Events were held, including archery, drinking contests, a dunk tank, and even a battle of insults between Kell Kalastra and Dubir Lout which almost came to blows. Goat masks were fashioned to honor the Kon Belben's namesake, and many laughs were had over their somewhat disturbing appearance.

Religion[edit | edit source]

Cleric Dogor giving a sermon in his church.

Kon Belben was home to Cleric Dogor, a follower of the Church of All who brought his beliefs to the Outpost. In the earliest days of Gellion Cross' reclamation, Cleric Dogor established a modest church in which he housed and fed many of Kon Belben's Dwarves for no cost at all. The tree which gave shelter in these early days was cut to make room for new structures, but Cleric Dogor was prudent enough to save a sapling of this tree, which became known as the "Sapling of Life." This humble cutting became a fixture in the Church of All in the Outpost.

No one god was worshiped above any other in Kon Belben, with each and every god worshiped equally. This was most certainly due to Cleric Dogor's influence who, as a part of his organization, deemed all Dwarven gods worthy of equal recognition. The Church of All sent various publications to Cleric Dogor that were distributed in the Outpost, including:

  • On Gods of Warfare - Includes Strategy Offensive Warfare, Defense, Unity, and Scouting.
  • The Gods of Nature - Includes Nature, Shepherding, Forestry, and Growing.
  • On Craftsgods - Includes Smithing, Jewelcrafting, Tinctures, Building, Clothing, and Woodworking.
  • The God of Hunting

Notable Locations[edit | edit source]

The Dockyard[edit | edit source]

The dockyard of Kon Belben was a great endeavor that took many long weeks to complete. It was made of solid stone and included two long piers protecting a central docking point. The piers led down to a market area, where several traders from the Fitgins & Sons Trading Company hawked their wares to the Outpost's Dwarves. Visitors to the Kon Belben dockyard included a Grol trader known as Belbo the Amazing who arrived on a vessel of dubious origins to sell a great variety of rare goods. The Fitgins & Sons vessel, The Acquirer, also made port here during Trade Officer Doratrir's negotiations with the Kon Belben to establish a proper trade route.

The Sobal Observatory & Constellarium[edit | edit source]

The Sobal Observatory Constellarium. Planetary bodies Left to Right: Alea, Reyna, the Sun, Lirgna, Herla, and Ibos.

The Sobal Observatory was a cutting-edge facility built for the purpose of furthering Bormar's knowledge of the heavens above. Built and managed by Cruinne Sobal, the Observatory was also home to Vemghall Astrology, a members-only astrology association that never quite got off the ground. There was also a lounge for relaxation and telkrat as well as a large glass-domed roof which a telescope with which the planets and stars could be viewed.

The crown jewel of the observatory, however, was the constellarium. Located in the observatory's lowest level, the constellarium provided a scale model of the solar system for any curious Dwarf to see. Cruinne Sobal was known to give tours of the constellarium before he left the Outpost to return to Bormar.

The Central Tower[edit | edit source]

When the Dwarves first discovered the ruins on which Kon Belben was built, the only standing structure was a large tower at its center. Its stairs were rickety and its foundations uncertain, but with some effort, the Dwarves stabilized the structure. The roads of the Outpost all converged upon the tower, and it became the center of most activity. When the Office of Outpost Affairs required tribute, the goods were initially gathered in the tower. Meetings were also held in its shade, particularly the meeting held by the newly elected Ceannard, Thorgrin Metalfist.

The tower would undergo several renovations, eventually looking far different than what it did when the Dwarves first arrived. The tower eventually became the base of operations for Kon Belben's molir, which was led by the Outpost Marshal, Mordware Vidluf. A great bell was placed on the top level of the tower to be able to sound the alarm for any larger threats to the Outpost.

The Outpost Library and Museum[edit | edit source]

The massive skylight of Kon Belben's library.

The library of Kon Belben has many old names and past owners. The Dwarf to establish the building was Keeper Magog, a Wordsmith from Bormar who was highly involved in the Outpost's earliest days. He opened the library on the 1st of Jantag, and its name was the Carpe Diem Bibliotheca, which he later renovated to have a museum. Keeper Magog infamously locked the library doors after Thorgrin Metalfist was elected Ceannard. Facing public backlash, Magog left the Outpost and the library fell without an owner.

Upon Kell Kalastra's rise to the Ceannardship, the newly appointed Lorekeeper Vokhurum Regvari took it upon himself to renovate the library from the ground up. The layout was changed dramatically and could hardly be recognized from Magog's initial structure. Later, the Dwarf known only as Q.E.D. arrived in Kon Belben and, having surveyed the mostly-built library, asked Ceannard Kalastra for permission to continue construction. Permission was quickly given and the library proceeded to its final, finished version: the Demonstratum Library. The Dwarves of Kon Belben filled the library with many tomes of various genres, including:

Timeline[edit | edit source]

???[edit | edit source]

  • In ancient Bormar, a mysterious Dwarf of unknown origin arrives with great wealth and knowledge. This stranger would be highly successful in his pursuits, with his descendant eventually becoming the Lord of Blashryk.

810 BY[edit | edit source]

  • After facing a string of misfortunes that have stripped him and his holding of Blashryk of its wealth, Lord Tolbar Maldus discovers an ancient document revealing that Gellion's Cross was once a Dwarven realm. This persuades the Office of Outpost Affairs to support an expedition to the region to learn more of this information and recover resources for All Bormar. Lord Maldus is promised a cut of the earnings of the expedition, and recruitment begins immediately.

812 BY[edit | edit source]

  • 14 Jantag
    • The expedition is launched to reclaim Gellion's Cross.
    • The two expedition ships are attacked by a massive drake, destroying one of the vessels.
    • The expedition makes camp in some abandoned ruins near the coast.
    • Cleric Dogor opens the doors to the Church of All to any Dwarf in the Outpost.
  • 17 Jantag - A nightwolf hunt reveals that the local beasts are infected by a bizarre infection of slime, clusters of which are soon found on a local hillside
  • 22 Jantag - An ancient, abandoned deeptunnel is discovered and explored after wiping out the Stone Trolls that infested it.
  • 29 Jantag - Stone Trolls attack the Outpost
The domain of the Apex Slime deep within the hills surrounding Kon Belben.
  • 4 Febtag - An expedition is launched to remove the slime from the nearby hills, resulting in subterranean battles, the slaying of the Apex Slims, and the death of the Dwarf, Idrath Nish.
  • 11 Febtag - The Dwarves discover a drake nest near the Outpost but manage to slay the beast and destroy its eggs.
  • 12 Febtag - The giant Stone Troll known as Pebbil begins marching on the Outpost, starting a five-day series of battle to stop the monstrous creature from destroying the expedition. Several plans are proposed on how to kill the great beast, and local smith Moldath Eshtan declares himself as "emergency leader" despite having little support in doing so.
  • 17 Febtag - Pebbil the Stone Troll is slain after being hit with a ballista bolt, his rocky carcass fell into the Outpost's bay and became a permanent feature of its waters.
  • 19 Febtag - Roslynn Vidluf and Ankoth Reknor come to blows in the Outpost, leading to the death of Roslynn. Fiery debates begin surrounding justice, resulting in a call to form an Outpost government.
  • 6 Martag - After nearly a month of debates, proposals, and voting, the Articles of the Settlement are chosen as the Outpost's governing text.
  • 13 Martag - Thorgrin Metalfist is chosen as the Outpost's first Ceannard, leading to a flurry of debates and the departure of the Outpost Librarian, Keeper Magog, from Gellion's Cross.
  • 16 Martag - The Grol merchant known as Belbo the Amazing arrives at the Outpost to peddle his wares.
  • 5 Aptag - Thorgrin Metalfist resigns as Ceannard due to personal matters, and a new election to fill the position begins almost immediately.
  • 7 Aptag - The Outpost is nearly overwhelmed by massive spiders commanded by a mysterious tribe of Humans native to Gellion's Cross. A tentative peace agreement is struck between the Humans and Dwarves.
  • 11 Aptag - Kell Kalastra is elected as the Outpost's second Ceannard
  • 28 Aptag - After refusing attempts at a peaceful resolution, Ankoth Reknor, murderer of Roslynn Vidluf, is slain in the Outpost at the hands of the Outpost's ad-hoc molir led by Kell Kalastra.
  • 6 Maytag - Trade Officer Doratrir of the Fitgins & Sons Trading Company arrives in the Outpost to establish trade with Bormar.
  • 24 Maytag - The Outpost is officially named Kon Belben, Old Dwarven for "Four Goats", in honor of the four surviving goats used to distract the spider attack on 7 Aptag.
  • 3 Juntag - A meeting is held with the Human spider tribe, revealing the history of Gellion's Cross as well as the monstrous drake that prowls its skies: Arikora.
  • 6 Juntag - Ceannard Kalastra strikes a deal with the Fitgins & Sons Trading Company opening Kon Belben up to trade with Bormar.
  • 11 Juntag - The human tribal Ethoko tells the Dwarves of three ancient "arrows" that can be used to kill the monstrous Arikora. The first expedition succeeds in recovering the first of the arrows, which is actually a ballista bolt dubbed the Skyshrieker
  • 19 Juntag - The final iteration of the Outpost's laws, The High Articles of Kon Belben, is released by Kell Kalastra.
  • 24 Juntag - A festival is held at the new mine to celebrate everything that has been accomplished by the Dwarves of Kon Belben thus far.
  • 25 Juntag - The second expedition to find the ancient Skyshrieker is held, leading the Dwarves into a deeptunnel filled with Stone Trolls. The arrow is recovered and brought back to the Outpost.
  • 1 Augtag - The third expedition to find the ancient Skyshrieker bolt is held, resulting in a battle with the great drake Arikora in an ancient battlefield. The Dwarves of Kon Belben manage to hit the great beast in the eye with one of the bolts, causing it to flee and lick its wounds.
  • 12 Augtag - The final expedition is held to reclaim Thol Urdim after its location is finally revealed. The Dwarves fight the foul and monstrous remnants of some of the hold's former residents, including the Iron Scribes.
  • 13 Augtag - Delving to the deepest reaches of Thol Urdim, the Dwarves of Kon Belben battle Arikora. The great beast is struck down after hitting it with several Skyshriekers, but the Dwarves make a dreadful discovery of what lies beneath the great fortress...
  • 14 Augtag to Present - The Fate of Kon Belben

Notable Residents[edit | edit source]

While the Dwarves of Kon Belben kept no formal census, there were a great many Dwarves who lived there, including:

Gallery[edit | edit source]