Metalwork is a mainstay in any civilization. Bladesmiths, armourers, toolmakers, and more all fall under this remarkable trade, turning raw ores into any number of objects. Smiths have the expertise to forge it all - from mundane things like chains, rods, and gears, to specialized products like alloyed armour and weapons.
Skills[edit | edit source]
|Skill Icon||Name||Description||Total Levels||Skill Point Cost Per Level||Skill Point Scaling Cost Per Level||Total Skill Points Required For Max Level|
|Alloy||Certain metals and other materials can be melted down and combined into various alloys. Higher levels in this skill will provide slightly more alloyed metals.||5||1 SP||1 SP||15 SP|
|Click Combos||By pressing a three-button combination of the left and right mouse buttons; R-R-R, R-L-R, R-R-L, you can perform special attacks with any type of weapon.||0||0 SP||N/A||0 SP|
|Custom Crafting||After a character has used a certain number of skill points, they will be given the option to unlock this skill. This will allow them to use a Custom Crafting 'token', in return for a custom-made item.||1||1 SP||N/A||1 SP|
|Level Up||This skill gives the character an extra skill point, after a long cooldown.||0||0 SP||N/A||0 SP|
|Forge||In order to create heavier weapons and armour, plates and slabs are needed. Combine two ingots to create a plate and two plates to create a slab.||1||3 SP||N/A||3 SP|
|Mass Smelt||Some Smiths prefer to sacrifice efficiency for sheer output. This skill will smelt an entire stack of ore in one go.||1||3 SP||N/A||3 SP|
|Orehound||Various ores can be found whilst digging up stone. Higher levels in this skill will yield more drops.||5||1 SP||1 SP||15 SP|
|Salvage||Sometimes, damaged or broken equipment is too not worth the trouble of repairing. This skill will render a metal weapon or armour down into a portion of its original cost. Higher levels in this skill will increase the yield.||5||2 SP||2 SP||30 SP|
|Smelt||Turn alloys into their respective ingots. Higher levels in this skill will double the output.||2||3 SP||6 SP||6 SP|
|Smiths Tools||This skill produces a set of 'smiths tools', which are required by certain other skills in order to function.||1||2 SP||N/A||2 SP|
Tools And Equipment[edit | edit source]
All smiths take great pride in their workshops, filling them with an assortment of tools. Forges of the most successful smiths are well-stocked, and include various hammers, tongs, chisels, punches, drifts, fullers, wire brushes, and grinding stones. The largest forges commonly include redstone-driven machine presses, drills and power-hammers, along with their own crucibles with lava as heat sources.
Many smiths will keep a good supply of ores and components to hand, so that they can repair or make something in a pinch. Many chests and barrels are usually given over to the storage of surplus weapons and armour.
Rarely, some smiths will seek out Apothecaries for burn tinctures, salves or things of other use that may come in handy.
Some Smiths may also keep detailed journals of their work so they may replicate it in the future, or hand it down to another Smith. This may also include ore locations, or alloy recipes.
Smiths In-Game[edit | edit source]
Smiths will often be found in the main Outpost, where it is often the busiest. They will usually build themselves their own workshop, regardless of whatever work they may wish to do.
Similar to the Miners, Smiths can find different ores by digging up stone. They smelt these ores into many base metals, then can alloy these metals to create a multitude of alloys. Each type of metal has different attributes both mechanically and via roleplaying.
Metal ingots can be turned into nuggets or blocks via the crafting table as per normal Minecraft. Gold, iron, and redstone ore may be smelted by anyone in a furnace and used as normal, but custom ores and alloys must be processed by a Smith.
Smiths have the ability to forge ingots into plates or slabs. Plates and slabs can be used in the crafting table to create strong weapons and armour. These share the same recipes as normal weapons and armour. For example, a battleaxe is created by using plates instead of ingots, in a normal axe recipe. Anyone can create these new weapons or armour in the crafting table.
Smiths can salvage broken weapons and armour and render them down into their base ingots. They also have the ability to repair broken equipment, but only up to three times per piece. Salvaging may then be the best option after that.
All of these skills mean that Smiths are often the busiest of professions, but this comes with the advantages of meeting a vast amount of people in their work and being able to charge for their work as well.